Boss Rush Dungeon
Action combat dungeon crawler built for the Boss Rush GameJam.
Godot 4.xGDScript2D CombatGameJam
Overview
Created with the Godot Engine for the Boss Rush GameJam, this open-source combat title skips the trash mobs and throws players straight into intense, pattern-recognition boss encounters.
Key Features & Capabilities
Consecutive Boss Arenas
Unique boss attack choreographies testing reflexes, dodging, and attack timing.
Fluid Dodge Mechanics
Snappy dash-roll with invulnerability frames and precise hitboxes.
GameJam Architecture
Clean, open-source state machines and scene structures ideal for studying Godot.
Retro Arcade Score Attack
Timer and damage metrics to incentivize high-skill speedrunning.
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